Open-source ecosystem · Clients tracked and updated continuously

ClashCepingClash Client Reviews & Downloads Across Every Platform

Clients across five platforms are reviewed and scored one by one, like items on a shelf: version numbers and kernel details are disclosed as-is, conclusions are given straight, and matching guides and troubleshooting handbooks mean you can just pick one and install.

mihomo kernel Open-source clients 5 platforms covered

Key Evaluation Dimensions

Six capability dimensions tested and scored individually; scores reflect only the currently listed versions

Instead of asking "which client is best," it helps to look at how each capability dimension actually performs. Below, the six dimensions worth caring about most in the Clash ecosystem are reviewed one by one across three groups — desktop, mobile, and kernel & rules. Each card is a "shelf page" for one dimension: star ratings and verdict tags are given directly, the write-up covers hands-on details, and version parameters sit in the monospace pill at the bottom of the card.

Desktop is the main battleground of the Clash ecosystem: after Clash for Windows was discontinued, Clash Verge Rev and FlClash took over as the go-to options, and rule debugging plus subscription management are what really determine day-to-day usability.

Must-Check #1

Rule-Based Routing Engine

9.4 / 10
Stable rule engine Full syntax coverage Hot reload takes effect instantly

Testing Clash Verge Rev and Clash Plus as samples, common rule types like DOMAIN-SUFFIX, GEOIP, and RULE-SET all matched as expected, and the mihomo kernel's extended GEOSITE and logic rules (AND / OR / NOT) can be written straight into the config. Pushing the rule count past five thousand entries showed no perceptible jitter in matching latency; edited rules take effect on hot reload without restarting the client. When debugging routing, the connections panel shows the matched rule name for each connection in real time, making it very direct to track down traffic going through the wrong route.

RULE-SET GEOSITE mihomo kernel

Subscription & Config Management

9.1 / 10
Multiple subscriptions coexist Scheduled updates Override syntax varies

Desktop clients generally support multiple subscriptions coexisting with one-tap switching. Clash Verge Rev's Merge and Script overrides let you append custom rules without touching the original subscription, and overrides stay in effect after the subscription updates — crucial for anyone maintaining their own rules long-term. Scheduled auto-updates, keeping the old config when an update fails, and displaying subscription traffic info are all standard. Points come off because override syntax differs between clients, so moving to a different client means manually rewriting the override portion — back it up before you switch.

Merge override Script override Scheduled pull

Mobile has to clear two bars: staying stable in the background, and letting a new user connect in three steps. Android testing used Clash Meta for Android and FlClash as samples; iOS testing used Clash Plus from the App Store.

Mobile Stability & Background Persistence

8.8 / 10
Stays alive in background Per-app proxy Strict iOS memory cap

On Android, VPN mode stayed connected all day in the background, and adding it to the battery-optimization whitelist mostly kept it from being killed; per-app proxy lets you route only selected apps through the proxy, so banking apps stay on a direct connection undisturbed, and the quick-settings tile toggle is handy too. On iOS, Clash Plus is distributed via the App Store, its Network Extension stays resident reliably, and it auto-reconnects when switching between Wi-Fi and cellular. Points come off for iOS's strict background memory cap — oversized subscriptions need trimming down on node count, or the system may reclaim the process.

VPN mode Network Extension

Onboarding & Interface

9.0 / 10
Quick to start English interface Full dark mode support

Mainstream clients across all five platforms provide an English interface, and going from "copy the subscription link" to "turn on system proxy" takes three steps on average; FlClash's onboarding screen prompts you straight to import a subscription, so a newcomer can just follow along and connect. Information density on screen is well judged: the home screen has toggles and mode switching, the nodes page has latency testing, the connections page has live traffic — you can figure out most toggles without reading the docs. A few clients bury advanced settings a little deep, and finding the TUN mode toggle for the first time can take a moment; our tutorials here map it out step by step.

Connected in 3 steps TUN mode

Underneath the interface, the kernel does the real work. Mainstream clients now uniformly bundle mihomo, and kernel performance plus DNS behavior directly determine two things: how fast it is, and how many pitfalls you'll hit.

mihomo Kernel Performance

9.3 / 10
Full protocol coverage Actively maintained Low resource usage

mihomo is the continuation kernel of the Clash Meta project, and every mainstream client today (Clash Verge Rev, FlClash, Clash Meta for Android, and others) bundles it. Protocol coverage spans Shadowsocks, VMess, VLESS, Trojan, Hysteria2, TUIC, and other mainstream options, so one subscription works across all five platforms. Idle memory use on desktop sits in the tens-of-MB range, and gigabit LAN forwarding showed no bottleneck in testing; once TUN mode takes over all traffic, games and UDP apps route correctly too. The kernel ships releases independently and clients catch up on their own schedule, so protocol support never lags behind the interface version.

Hysteria2 TUIC TUN

DNS & Leak Prevention

8.6 / 10
Fast fake-ip resolution DoH / DoT support Steep learning curve

The DNS section is the part of a Clash config most likely to trip you up, and it's also where real expertise shows. In testing, fake-ip mode showed near-zero overhead on the first resolution; combined with a proper split between nameserver and fallback, you can have domains inside mainland China resolve locally while everything else goes through encrypted DNS, with DoH and DoT both fillable directly. Turning on DNS hijacking means the kernel takes over every plaintext resolution request on the system, which combined with TUN mode largely closes off leak paths. Points come off for the steep learning curve: choosing between fake-ip and redir-host, and how to fill in hijacking parameters, are easy for newcomers to get wrong — our blog has a step-by-step breakdown you can follow.

fake-ip nameserver fallback

Download by Platform

One line per platform on what it's good for; the full client list and detailed scores are on the download page

Why These Scores Are Trustworthy

Everything reviewed here is open source — code, release history, and issue discussions are all publicly verifiable

Project History & Ecosystem

Clash began as an open-source, Go-based rule-based proxy kernel; with clear YAML configuration and flexible rule-based routing, it grew into a client ecosystem spanning five platforms. After the original kernel was archived, the community continued development under the Clash Meta fork, later renamed mihomo, which is still shipping releases today — the protocol support and rule capabilities you see in each client now trace back almost entirely to this lineage.

How the Kernel and Clients Relate

Think of mihomo as the "engine," and clients like Clash Verge Rev, FlClash, and Clash Plus as different brands' "finished cars": the kernel handles protocol handshakes, rule matching, and traffic forwarding, while the client handles subscription management, UI interaction, and system integration. That's also why this site scores "kernel capability" and "client experience" separately — the same engine can sit under wildly different driving experiences.

Update Cycle & Scoring Principles

The mihomo kernel ships releases independently, and each client catches up on its own schedule, so every review card here notes the client and kernel version tested at the bottom — scores are valid for that version only, and are retested after major updates. All conclusions come from hands-on installs on real devices, sponsored rankings are not accepted, and version details are reported as-is with no padding; clients that stop being maintained get a clear "no longer maintained" label instead of quietly disappearing.

Kernel source is public — clone and review it yourself

git clone https://github.com/MetaCubeX/mihomo.git

mihomo is released under an open-source license, and release binaries correspond to matching source in the repository's Releases; the kernel packages on this site's download page match the upstream releases.

Tested on real devices Version numbers reported as-is Discontinued clients clearly flagged

Selected FAQs

One-line answers first; full explanations live on the FAQ page and glossary

Latest Reviews & Tutorials

Deployment paths, migration plans, and config breakdowns, newest first